Thursday 17 May 2012

Head Modelling



I had a go at Head Modelling, a great skill to have when creating people or humanoid figures. after watching a few tutorials on organic head modelling i produced this which i feel is in proportion apart from the nose. i started modelling from the tip of the sphere which ended up being the nose and whenever i would shape the nose it would just merge into a sharp point. wasnt going to start again as i went so far. i am please with this work :)

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